Conditions for Scribe Actions

Here is the list of CONDITIONS which can be set in order to execute Scribe Actions (Player or Automatic):
  • ATLT locID
    Player's location has an ID LESS THAN locID. locID can either be the number of a location or the name of a numeric variable representing the location number.
  • ATGT locID
    Player's location has an ID GREATER THAN locID. locID can either be the number of a location or the name of a numeric variable representing the location number.
  • AT locID
    Player is at location locID. locID can either be the number of a location or the name of a numeric variable representing the location number.
  • NOTAT locID
    Player is not at location locID. locID can either be the number of a location or the name of a numeric variable representing the location number.
  • PRESENT itemID
    The specified item is present (Either carried or worn by the player, or in the current location). itemID can either be the number of an item or the name of a numeric variable representing the item number.
  • ABSENT itemID
    The specified item is not present (carried, worn, or in the current location). itemID can either be the number of an item or the name of a numeric variable representing the item number.
  • WORN itemID
    The specified item is being worn by the player. itemID can either be the number of an item or the name of a numeric variable representing the item number.
  • NOTWORN itemID
    The specified item is not being worn by the player. itemID can either be the number of an item or the name of a numeric variable representing the item number.
  • CARRIED itemID
    The specified item is being carried by the player. itemID can either be the number of an item or the name of a numeric variable representing the item number.
  • NOTCARRIED itemID
    The specified item is not being carried by the player. itemID can either be the number of an item or the name of a numeric variable representing the item number.
  • EXISTS itemID
    The specified item exists somewhere in the game (has a location other than 'Not Created'). itemID can either be the number of an item or the name of a numeric variable representing the item number.
  • NOTEXISTS itemID
    The specified item doesn't exist anywhere ('Not Created'). itemID can either be the number of an item or the name of a numeric variable representing the item number.
  • CHANCE odds
    'ODDS' is a number from 1-100. Condition is met if a random number from 0-100 is LESS THAN CHANCE. (ie, CHANCE 0 always fails; CHANCE 100 always passes). The odds can either be a number or the name of a numeric variable representing the odds.
  • ZERO variable
    The specified variable has a value of 0.
  • NOTZERO variable
    The specified variable is not equal to 0.
  • ISTRUE variable
    The specified true/false variable has a value of TRUE.
  • ISFALSE variable
    The specified true/false variable has a value of FALSE.
  • EQUALS variable value
    The specified variable's value is equal to the specified value. The value can be a number, or a variable name of the same type as the first variable (ie, two numeric variables or two true/false variables)
  • NOTEQUALS variable value
    The specified variable's value is NOT equal to the specified value. The value can be a number, or a variable name of the same type as the first variable (ie, two numeric variables or two true/false variables)
  • GT variable value
    The specified variable's value is greater than the specified value. The value can be a number, or a variable name of a numeric variable.
  • LT variable value
    The specified variable's value is less than the specified value. The value can be a number, or a variable name of a numeric variable.


Return to Previous PageReturn to ManualReturn to Scribe

Privacy Policy    Terms of Service    Link Partners    Our Link
Copyright 2001-2008    Content Use    Advertising Info