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 Conditions for Scribe Actions
Here is the list of CONDITIONS which can be set in order to execute Scribe Actions (Player or Automatic):
- ATLT locID
- Player's location has an ID LESS THAN locID. locID can either be the number of a location or the name of a numeric variable representing the location number.
- ATGT locID
- Player's location has an ID GREATER THAN locID. locID can either be the number of a location or the name of a numeric variable representing the location number.
- AT locID
- Player is at location locID. locID can either be the number of a location or the name of a numeric variable representing the location number.
- NOTAT locID
- Player is not at location locID. locID can either be the number of a location or the name of a numeric variable representing the location number.
- PRESENT itemID
- The specified item is present (Either carried or worn by the player, or in the current location). itemID can either be the number of an item or the name of a numeric variable representing the item number.
- ABSENT itemID
- The specified item is not present (carried, worn, or in the current location). itemID can either be the number of an item or the name of a numeric variable representing the item number.
- WORN itemID
- The specified item is being worn by the player. itemID can either be the number of an item or the name of a numeric variable representing the item number.
- NOTWORN itemID
- The specified item is not being worn by the player. itemID can either be the number of an item or the name of a numeric variable representing the item number.
- CARRIED itemID
- The specified item is being carried by the player. itemID can either be the number of an item or the name of a numeric variable representing the item number.
- NOTCARRIED itemID
- The specified item is not being carried by the player. itemID can either be the number of an item or the name of a numeric variable representing the item number.
- EXISTS itemID
- The specified item exists somewhere in the game (has a location other than 'Not Created'). itemID can either be the number of an item or the name of a numeric variable representing the item number.
- NOTEXISTS itemID
- The specified item doesn't exist anywhere ('Not Created'). itemID can either be the number of an item or the name of a numeric variable representing the item number.
- CHANCE odds
- 'ODDS' is a number from 1-100. Condition is met if a random number from 0-100 is LESS THAN CHANCE. (ie, CHANCE 0 always fails; CHANCE 100 always passes). The odds can either be a number or the name of a numeric variable representing the odds.
- ZERO variable
- The specified variable has a value of 0.
- NOTZERO variable
- The specified variable is not equal to 0.
- ISTRUE variable
- The specified true/false variable has a value of TRUE.
- ISFALSE variable
- The specified true/false variable has a value of FALSE.
- EQUALS variable value
- The specified variable's value is equal to the specified value. The value can be a number, or a variable name of the same type as the first variable (ie, two numeric variables or two true/false variables)
- NOTEQUALS variable value
- The specified variable's value is NOT equal to the specified value. The value can be a number, or a variable name of the same type as the first variable (ie, two numeric variables or two true/false variables)
- GT variable value
- The specified variable's value is greater than the specified value. The value can be a number, or a variable name of a numeric variable.
- LT variable value
- The specified variable's value is less than the specified value. The value can be a number, or a variable name of a numeric variable.
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