Star Lounge
Moderated By: GameMaster, bluespacething

Subject: Re: Armaments debate.
By: Rakinite
Posted: Sat,05/21/2005, 10:40:03 AM
In Response To: Re: Armaments debate.
By: firestorm
Posted: Sat,05/21/2005, 04:47:43 AM

Same, because I'm not a C programmer... I tend to work more with Python, very high level computer language...

Anyway we're digressing...

How about a Fusion reactor for ships which negates the needs for energy cells if you have a new commodity, hydrogen. It can be made at the new hydrogen distillery, and its production capacity depends on how much water you have. It also enhances the attacks of energy weapons due to the power making stronger shots.

Responses to this message:
Re: Armaments debate., by Chill-Freeze Sat,05/21/2005, 02:05:29 PM
Re: Armaments debate., by Tropical Bob Tue,05/24/2005, 11:18:16 PM
Re: Armaments debate., by Rakinite Thu,05/26/2005, 10:16:28 AM
Re: Armaments debate., by Tropical Bob Fri,05/27/2005, 11:34:59 PM
Re: Armaments debate., by Tropical Bob Sat,05/28/2005, 12:08:02 AM
Re: Armaments debate., by GameMaster Sat,05/28/2005, 03:29:15 AM
Re: Armaments debate., by OriginalSnarf Sat,05/28/2005, 08:50:54 AM
Re: Armaments debate., by Tropical Bob Mon,05/30/2005, 03:01:24 PM
Re: Armaments debate., by Tropical Bob Mon,05/30/2005, 03:19:17 PM
Re: Armaments debate., by Tropical Bob Mon,05/30/2005, 04:17:11 PM


  Previous Message: Re: Armaments debate., by firestorm Sat,05/21/2005, 04:47:43 AM   Reply to this Message   Return to Message Listings   Next Message: Re: Armaments debate., by Chill-Freeze Sat,05/21/2005, 02:05:29 PM  
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